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Software Development Agreement

Agreement for custom software development projects with milestones and IP transfer.

Software Development Agreement

This Software Development Agreement (this "Agreement") is entered into as of start_date (the "Effective Date") by and between:

client_name ("Client"); and

developer_name ("Developer").

Client and Developer are each referred to herein as a "Party" and collectively as the "Parties."


1. Project Scope and Specifications

1.1 Project Description

Developer agrees to design, develop, test, and deliver a custom software application known as "project_name" (the "Software") in accordance with the specifications, requirements, and acceptance criteria described in this Agreement and any attached Statement of Work or Exhibits (collectively, the "Specifications").

1.2 Functional Requirements

The Software shall include the following core functional requirements, as more fully described in the Specifications:

(a) [Core Feature/Module #1 — brief description of functionality and user stories]

(b) [Core Feature/Module #2 — brief description of functionality and user stories]

(c) [Core Feature/Module #3 — brief description of functionality and user stories]

(d) [Core Feature/Module #4 — brief description of functionality and user stories]

(e) [Core Feature/Module #5 — brief description of functionality and user stories]

1.3 Technical Requirements

The Software shall conform to the following technical requirements:

(a) Technology Stack: [Specify programming languages, frameworks, databases, and infrastructure];

(b) Performance: [Specify performance targets, e.g., page load times, concurrent users, transaction throughput];

(c) Scalability: [Specify scalability requirements, e.g., ability to support X users, Y transactions per second];

(d) Security: [Specify security standards, e.g., OWASP Top 10 compliance, encryption requirements, authentication methods];

(e) Compatibility: [Specify supported browsers, devices, operating systems, and third-party integrations]; and

(f) Accessibility: [Specify accessibility standards, e.g., WCAG 2.1 Level AA compliance].

1.4 Out of Scope

The following items are explicitly excluded from the scope of this Agreement and shall not be Developer's responsibility unless agreed upon in a separate Change Order:

(a) Content creation, copywriting, or media production;

(b) Third-party software licenses, hosting infrastructure, or domain registration;

(c) Ongoing maintenance, support, or hosting beyond the Warranty Period (Section 10);

(d) Data migration from Client's existing systems (unless specified in the Specifications); and

(e) [Additional exclusions specific to the project].

2. Development Methodology

2.1 Approach

Development shall be conducted using development_methodology methodology. The project shall be organized into iterative development cycles ("Sprints") of two (2) weeks each, with defined goals, deliverables, and review checkpoints at the end of each Sprint.

2.2 Sprint Process

Each Sprint shall follow this process:

(a) Sprint Planning: Developer and Client shall collaboratively define the Sprint backlog and prioritize user stories at the beginning of each Sprint;

(b) Daily Standups: Developer shall provide brief daily status updates (written or via scheduled call) during active development;

(c) Sprint Review: At the end of each Sprint, Developer shall demonstrate completed features to Client for feedback and validation;

(d) Sprint Retrospective: Developer shall review what worked well and what could be improved, adjusting processes as needed; and

(e) Backlog Refinement: The product backlog shall be reviewed and updated at least once per Sprint to ensure upcoming work is well-defined.

2.3 Project Management Tools

The Parties shall use the following tools for project management and collaboration:

- Project Management: [e.g., Jira, Linear, Asana]

- Communication: [e.g., Slack, Microsoft Teams]

- Version Control: [e.g., GitHub, GitLab]

- Documentation: [e.g., Confluence, Notion]

- Design: [e.g., Figma, Sketch]

3. Milestones and Deliverables

3.1 Project Schedule

The project shall commence on start_date and is targeted for completion by target_completion. The following milestones define the major phases and deliverables of the project:

Milestone 1: Project Kickoff and Requirements Finalization

Target Date: Week 1-2

Deliverables: Requirements document, technical architecture, wireframes, project plan

Payment Trigger: 20% of Total Cost

Milestone 2: Design and Prototype

Target Date: Week 3-5

Deliverables: UI/UX designs, interactive prototype, design system

Payment Trigger: 15% of Total Cost

Milestone 3: Core Development (Alpha)

Target Date: Week 6-10

Deliverables: Core features implemented, internal testing complete, alpha release

Payment Trigger: 25% of Total Cost

Milestone 4: Feature Complete (Beta)

Target Date: Week 11-14

Deliverables: All features implemented, integrations complete, beta release for Client testing

Payment Trigger: 20% of Total Cost

Milestone 5: Final Delivery and Launch

Target Date: target_completion

Deliverables: Production deployment, source code, documentation, training, final acceptance

Payment Trigger: 20% of Total Cost

3.2 Schedule Dependencies

The timeline is contingent upon: (a) Client providing timely feedback, approvals, and decisions within five (5) business days of each review checkpoint; (b) timely access to Client's systems, data, APIs, and personnel as required; (c) no material changes to the project scope; and (d) timely payment of milestone invoices. Delays attributable to Client shall extend the project timeline day-for-day.

4. Acceptance Testing

4.1 Testing Process

Upon completion of each milestone deliverable, Developer shall submit it to Client for acceptance testing. Client shall have ten (10) business days from the date of submission (the "Testing Period") to test the deliverable against the agreed acceptance criteria and either: (a) accept the deliverable in writing; or (b) provide a written notice identifying specific defects or non-conformities with the Specifications.

4.2 Acceptance Criteria

Acceptance criteria for each milestone shall be defined during the requirements phase and documented in the Specifications. At a minimum, acceptance criteria shall address: (a) functional completeness (all specified features work as described); (b) performance (meets defined performance benchmarks); (c) security (passes defined security tests); and (d) compatibility (works on all specified platforms and browsers).

4.3 Defect Correction

If Client identifies defects during the Testing Period, Developer shall correct such defects within five (5) business days at no additional cost, provided the defects represent a failure to meet the agreed Specifications. Client shall then have five (5) business days to re-test. If defects persist after two (2) correction cycles, the Parties shall meet in good faith to determine an appropriate resolution, which may include additional correction cycles, scope adjustment, or fee reduction.

4.4 Deemed Acceptance

If Client does not respond with acceptance or defect notification within the Testing Period, the deliverable shall be deemed accepted. Deemed acceptance shall have the same effect as written acceptance for all purposes, including payment triggers.

5. Change Request Process

5.1 Change Orders

Any changes to the Specifications, scope, milestones, or deliverables after the requirements phase shall be documented in a written Change Order. The Change Order process is as follows:

(a) Either Party may submit a written change request describing the proposed change and the business rationale;

(b) Developer shall evaluate the change request and provide Client with a written assessment within five (5) business days, including the impact on scope, timeline, and cost;

(c) If the change requires additional work, Developer shall quote the additional cost at the hourly rate of hourly_rate_changes per hour, or at a fixed price mutually agreed upon;

(d) Client shall approve or reject the Change Order in writing within five (5) business days; and

(e) No changes shall be implemented until the Change Order is signed by both Parties.

5.2 Scope Creep Prevention

Developer shall promptly notify Client if any request or direction from Client appears to fall outside the agreed Specifications. Developer shall not be required to perform out-of-scope work without a signed Change Order and shall not be liable for delays resulting from pending Change Order approvals.

6. Payment Terms

6.1 Total Project Cost

The total cost for the development of the Software is total_cost (the "Total Cost"). The Total Cost covers all labor, project management, and standard development tools required to deliver the Software in accordance with the Specifications.

6.2 Payment Schedule

Payment shall be made in accordance with the milestone schedule set forth in Section 3.1. Developer shall submit an invoice upon completion and acceptance (or deemed acceptance) of each milestone. All invoices are payable within fifteen (15) days of receipt.

6.3 Late Payments

Payments not received within the specified period shall accrue interest at the rate of 1.5% per month (or the maximum rate permitted by applicable law, whichever is less). If any payment is more than thirty (30) days overdue, Developer may suspend all work until the outstanding balance is paid in full. Developer shall not be responsible for any schedule delays resulting from such suspension.

6.4 Expenses

Unless otherwise specified, the Total Cost includes all expenses. Any out-of-pocket expenses requested by Client (such as third-party APIs, hosting, stock assets, or travel) shall be pre-approved in writing and reimbursed at cost.

7. Intellectual Property

7.1 Assignment of Work Product

Upon full and final payment of the Total Cost and all amounts due under this Agreement, Developer hereby irrevocably assigns to Client all right, title, and interest in and to the Software, including all source code, object code, documentation, designs, databases, and related materials (the "Work Product"), and all intellectual property rights therein, including copyrights, patents, and trade secrets. Prior to full payment, Developer retains all rights in the Work Product.

7.2 Work Made for Hire

To the extent that any Work Product qualifies as a "work made for hire" under applicable copyright law, it shall be deemed a work made for hire with all rights vesting in Client. To the extent any Work Product does not so qualify, the assignment in Section 7.1 shall apply.

7.3 Pre-Existing IP

Developer retains all rights to pre-existing intellectual property, tools, frameworks, libraries, and code that Developer brings to the project or uses in the course of development ("Developer IP"). To the extent any Developer IP is incorporated into the Software, Developer grants Client a non-exclusive, perpetual, irrevocable, worldwide, royalty-free license to use, modify, and distribute such Developer IP solely as part of the Software.

7.4 Open Source Components

Developer shall disclose to Client all open-source software components incorporated into the Software, including the applicable licenses. Developer shall not incorporate any open-source component with a license that would require Client to disclose proprietary source code (e.g., GPL or AGPL) without Client's prior written consent. Developer shall provide a complete Software Bill of Materials (SBOM) listing all open-source dependencies upon final delivery.

7.5 Source Code Escrow (Optional)

If requested by Client, the Parties may establish a source code escrow arrangement with a mutually agreed escrow agent. Developer shall deposit the complete source code and build instructions with the escrow agent upon each milestone delivery. The escrow shall release the source code to Client upon: (a) Developer's bankruptcy or insolvency; (b) Developer's material breach of this Agreement; or (c) Developer's discontinuation of business operations. The costs of the escrow arrangement shall be borne by [Client/Developer/shared equally].

8. Source Code and Documentation

8.1 Source Code Delivery

Developer shall deliver to Client the complete, well-organized source code for the Software, maintained in a version control repository. The source code shall include clear directory structure, meaningful file naming, and code comments sufficient for a competent developer to understand and maintain the code.

8.2 Technical Documentation

Developer shall deliver comprehensive technical documentation, including:

(a) System architecture overview and component diagrams;

(b) Database schema documentation and entity-relationship diagrams;

(c) API documentation (endpoints, parameters, responses, authentication);

(d) Deployment and configuration instructions (including environment setup, build processes, and infrastructure requirements);

(e) Developer setup guide (enabling a new developer to set up a local development environment); and

(f) Third-party integration documentation (credentials, configuration, dependencies).

8.3 User Documentation

Developer shall deliver end-user documentation, including:

(a) User guide covering all major features and workflows;

(b) Administrator guide for system configuration and user management; and

(c) Release notes documenting features, fixes, and known issues for each milestone release.

9. Confidentiality

Each Party agrees to hold in strict confidence all non-public information received from the other Party in connection with this Agreement ("Confidential Information"), including but not limited to business plans, financial data, technical specifications, customer data, source code, trade secrets, and proprietary methodologies. Each Party shall: (a) use Confidential Information solely for the purposes of this Agreement; (b) not disclose Confidential Information to any third party without prior written consent; and (c) protect Confidential Information using at least the same degree of care used for its own confidential information. The confidentiality obligations shall survive termination of this Agreement for a period of three (3) years.

10. Warranty and Support

10.1 Warranty Period

For a period of warranty_period days following final acceptance of the Software (the "Warranty Period"), Developer warrants that the Software will substantially conform to the Specifications and will be free from material defects. During the Warranty Period, Developer shall correct any material bugs, defects, or non-conformities at no additional charge. Developer shall respond to warranty issues within the following timeframes:

(a) Critical bugs (Software is unusable or data loss): Response within four (4) hours, fix within twenty-four (24) hours;

(b) Major bugs (significant feature impairment): Response within eight (8) hours, fix within three (3) business days; and

(c) Minor bugs (cosmetic or non-critical): Response within one (1) business day, fix included in next scheduled update.

10.2 Warranty Exclusions

The warranty does not cover issues arising from: (a) modifications to the Software made by Client or third parties after delivery; (b) use of the Software in a manner inconsistent with the documentation; (c) Client's failure to implement recommended updates or patches; or (d) third-party software, hardware, or infrastructure failures.

10.3 Post-Warranty Support and Maintenance

Following the Warranty Period, Developer may offer ongoing support and maintenance services under a separate agreement. If Client desires post-warranty support, the Parties shall negotiate terms prior to the expiration of the Warranty Period. Standard post-warranty support may include: bug fixes, security patches, performance optimization, minor enhancements, and technical support.

11. Representations and Warranties

Developer represents and warrants that:

(a) The Software will be developed in a professional and workmanlike manner consistent with industry standards;

(b) The Software will substantially conform to the Specifications;

(c) The Work Product will be original to Developer and will not infringe any third-party intellectual property rights;

(d) Developer has the legal right and authority to enter into this Agreement and perform the obligations set forth herein;

(e) Developer will comply with all applicable laws and regulations in developing the Software; and

(f) The Software will not contain any viruses, malware, backdoors, time bombs, or other harmful code.

12. Limitation of Liability

EXCEPT FOR BREACHES OF SECTIONS 7 (INTELLECTUAL PROPERTY) AND 9 (CONFIDENTIALITY), NEITHER PARTY SHALL BE LIABLE TO THE OTHER FOR ANY INDIRECT, INCIDENTAL, SPECIAL, CONSEQUENTIAL, OR PUNITIVE DAMAGES, REGARDLESS OF THE CAUSE OF ACTION OR THEORY OF LIABILITY, INCLUDING BUT NOT LIMITED TO LOSS OF PROFITS, DATA, BUSINESS, OR REVENUE. DEVELOPER'S TOTAL AGGREGATE LIABILITY UNDER THIS AGREEMENT SHALL NOT EXCEED THE TOTAL COST PAID OR PAYABLE UNDER THIS AGREEMENT.

13. Indemnification

13.1 Developer Indemnification

Developer shall indemnify, defend, and hold harmless Client from any third-party claims, damages, losses, and reasonable expenses (including attorneys' fees) arising from: (a) Developer's breach of the warranties in Section 11; (b) any allegation that the Software infringes a third party's intellectual property rights; or (c) Developer's negligent or willful misconduct.

13.2 Client Indemnification

Client shall indemnify, defend, and hold harmless Developer from any third-party claims arising from: (a) Client's use of the Software in a manner not contemplated by this Agreement; (b) Client's breach of this Agreement; or (c) Client Materials that infringe a third party's intellectual property rights.

14. Termination

14.1 Termination for Convenience

Client may terminate this Agreement at any time upon fifteen (15) days written notice. Upon termination for convenience, Client shall pay Developer for all work satisfactorily completed through the date of termination, including any milestone in progress on a pro-rata basis.

14.2 Termination for Cause

Either Party may terminate this Agreement immediately upon written notice if the other Party: (a) commits a material breach that remains uncured for fifteen (15) days after written notice; (b) becomes insolvent or files for bankruptcy; or (c) engages in fraud or willful misconduct.

14.3 Effect of Termination

Upon termination: (a) Client shall pay Developer for all work completed and accepted through the date of termination; (b) Developer shall deliver all completed and in-progress Work Product to Client; (c) IP rights shall transfer for all work for which full payment has been received; and (d) Sections 7, 9, 11, 12, and 13 shall survive termination.

15. Project Governance

15.1 Project Managers

Each Party shall designate a project manager who shall serve as the primary point of contact:

Client Project Manager: client_project_manager

Developer Project Manager: developer_project_manager

15.2 Communication

Developer shall: (a) hold weekly status meetings with Client's project manager; (b) provide written progress reports at the end of each Sprint; (c) respond to Client communications within one (1) business day; and (d) promptly escalate any issues that may affect scope, timeline, or quality.

16. General Provisions

(a) Governing Law: This Agreement shall be governed by the laws of the State of governing_state, without regard to conflict of law principles.

(b) Dispute Resolution: Any disputes shall first be submitted to good-faith negotiation. If unresolved within thirty (30) days, disputes shall be resolved through binding arbitration under the rules of the American Arbitration Association in governing_state.

(c) Entire Agreement: This Agreement, together with all Specifications, Exhibits, and Change Orders, constitutes the entire agreement between the Parties.

(d) Amendments: This Agreement may only be amended by a written instrument signed by both Parties.

(e) Assignment: Neither Party may assign this Agreement without the other Party's prior written consent.

(f) Severability: If any provision is held unenforceable, the remaining provisions shall continue in full force and effect.

(g) Force Majeure: Neither Party shall be liable for delays caused by events beyond its reasonable control.

(h) Counterparts: This Agreement may be executed in counterparts. Electronic signatures shall be deemed original signatures.


IN WITNESS WHEREOF, the Parties have executed this Software Development Agreement as of the Effective Date.

Client

client_name

[Electronic signature will be collected via zsign]

[Date will be recorded automatically]

Developer

developer_name

[Electronic signature will be collected via zsign]

[Date will be recorded automatically]

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